Wednesday, January 16, 2013

Check it out!

Things have been a bit confusing around here so let me get it all straightened out.

Hero's Ruin as a blog is no more. My friend Noah and I have decided to venture into the world of game design and production and have called our company "Hero's Ruin Game Co." As such, we decided that it wouldn't be appropriate to continue with a personal blog of the same name.

But that doesn't mean there won't be a blog, in fact, I've started a new one!

If you are interested in checking out the new blog, head on over to our new site, Tragic Missile! ( I've already got a couple articles up with more to come!

I'd like to thank everyone who read and commented here. This blog was seen plenty of chaos but I was glad to see folks still enjoyed it. I look forward to seeing a bunch of you over at the new place!

I'll leave this blog up for a while just so folks can see this and older posts. I am considering moving all of my old content over to the new site as well. Please note that many of the images inside the posts themselves will be disappearing as I clean out my flickr stream.

Thanks and happy gaming!

Friday, December 21, 2012


A lot has happened since last we spoke!

Myself and my business partner Noah have taken the first steps to forming our own legitimate company!

It will be known as "Hero's Ruin Game Co." We've got one game past the playtesting stage and into the design stage. It's a two player strategy board game. It's a steam-punk themed capture the flag style game with various troop pieces and card mechanics. We'll be revealing it in it's complete form soon.

I told you I've been busy!

We've filed all the business paperwork and are in the process of settling down on an artist to do the illustrations for our game.

I know things have been kind of hectic around here and a lot has changed. Unfortunately, things will continue to change around as we move forward. Seeing that we named the company "Hero's Ruin," the current blog as it is will lose it's title. I've had a hard time deciding on what to call it, but I'm sure something can be figured out.

While everything is still in it's infancy, you can still check out our various sites.

"Likes" to our facebook page are greatly appreciated, as we gain access to more tools on a company page when we reach certain levels of "likes". You can visit our Facebook page by clicking here.

You can visit our Twitter page by clicking here.

You can visit our very much in progress tumblr site by clicking here.

Not long from now will be directing to the new site. If you subscribe to this blog through blogger, I don't think it will have any effect. I'm pretty sure for the time being the blog will revert back to warbeargames.

Until next time, Happy gaming!

Wednesday, November 28, 2012

There's a Mouse in the House!

Last night I was pleased to play my first game of Mice and Mystics from Plaid Hat Games. Mice and Mystics is a dungeon crawling adventure that places you and a few cohorts into the bodies of tiny mouse warriors. You must fight your way through a treacherous castle filled with all manner of now-giant sized foes including rats, insects and the ever fearsome cat, Brody!

The art is fantastic!

We had a wonderful time playing the game, although I found it a bit too difficult for the suggested rating of ages 7 and up. We were playing with a group of adults and even we had a difficult time at some points. Difficulty aside, the game is great! It comes with glossy chip-board tiles, colorful cards and a handful of very detailed plastic miniatures. The use of tiles is nice, as it leaves plenty of room for future expansions using the rules and figures provided in the original box.

The game mechanics are unique, requiring fast-paced action thanks to a handy system of measuring time. Instead of an hour glass or stopwatch, time is measured by a "storybook timer." Certain actions in the game cause the pages of the book to move forward and if you reach the end of a chapter before reaching your goals...'GULP... it's game over! I also appreciate that defeated characters are considered 'captured' instead of dead, allowing them to return to the game quickly. I was especially thankful as I was the first to be captured in every game session we played.

If you enjoy sword and sorcery with a dash of dungeon delving, this would be a great game to pick up, I highly recommend it!

Until next time, happy gaming!

Saturday, November 24, 2012