tag:blogger.com,1999:blog-3266658627736459952.post3825014973591572357..comments2023-11-03T05:50:27.178-04:00Comments on Hero's Ruin: Survival of the FittestAnonymoushttp://www.blogger.com/profile/03219867529511829016noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3266658627736459952.post-74729666246670056032012-06-14T16:16:18.707-04:002012-06-14T16:16:18.707-04:00I probably should have specified that I was speaki...I probably should have specified that I was speaking in modern games terms, as that's what most of my games are.<br /><br />While 2nd edition Ad&d is the oldest system I've played, my memories are foggy at best. I remember ability scores becoming important with generic saving throws, i.e. "I want to jump over this gap."..."Roll under your dex with this modifier." Although I could be wrong even there.<br /><br />I do agree that player skill is important, but with dice so brutally representing the chaotic nature of the world, any extra ability or skill point can help a player tip the scales in their favor.<br /><br />I would love to try out an Old School game but time is not something I have by the barrel full. I'm trying to convince my better half to run her own 1st edition game that I can join as a player. I think it would be fun to experience a different kind of game play.Anonymoushttps://www.blogger.com/profile/03219867529511829016noreply@blogger.comtag:blogger.com,1999:blog-3266658627736459952.post-22651779798109956712012-06-14T12:25:06.481-04:002012-06-14T12:25:06.481-04:00it would be incredibly difficult to be an adventur...<i>it would be incredibly difficult to be an adventurer with nothing but 5's and 4's for ability scores</i><br /><br />Ironically, a character with attribute scores of 5's and 4's really only became non-viable in later editions with their escalating inflation of ability score modifiers - most particularly with 3rd edition and up. This is also when they introduced point-buy.<br /><br />I play with the original D&D attribute modifiers: +1 for ability scores of 15 or higher, and -1 for scores of 6 or lower. Such low modifiers don't greatly impact the game, so in the unlikely event that you roll a character with all 5's and 4's, it is still viable.<br /><br />In the end it is the <i>player's</i> skill that makes all the difference. A sub-optimal character played by a good player can survive where more 'fit' characters in the hands of less skilled players will not.Sean Robsonhttps://www.blogger.com/profile/16429301144221551751noreply@blogger.com